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WCRC Leaders · Reference

Leadership Library

100 essential business concepts and management theories, explained in one line each.

Business Concepts
50
Business Concepts
Management Theories
50
Management Theories

50 Business Concepts

From the Purple Cow to Blue Ocean Strategy: the ideas behind remarkable brands and markets.

Marketing & Brand12

  • 01

    Purple Cow

    Seth Godin (2003)

    Safe is risky. Build something so remarkable people talk about it.

  • 02

    Permission Marketing

    Seth Godin (1999)

    Earn attention from people who opt in, rather than interrupting strangers.

  • 03

    Tribes

    Seth Godin (2008)

    People want to belong. Brands that lead a movement win loyalty.

  • 04

    Positioning

    Al Ries & Jack Trout (1981)

    Own one clear idea in the customer's mind.

  • 05

    Start With Why / Golden Circle

    Simon Sinek (2009)

    People buy why you do something before they buy what you sell.

  • 06

    Made to Stick (SUCCESs)

    Chip & Dan Heath (2007)

    Ideas stick when they are Simple, Unexpected, Concrete, Credible, Emotional, and told as Stories.

  • 07

    Contagious (STEPPS)

    Jonah Berger (2013)

    Six levers make things spread by word of mouth.

  • 08

    Lovemarks

    Kevin Roberts (2004)

    The strongest brands earn both love and respect.

  • 09

    Brand Archetypes

    Margaret Mark & Carol Pearson (2001)

    Brands borrow Jungian characters such as Hero, Rebel or Sage to create meaning.

  • 10

    1,000 True Fans

    Kevin Kelly (2008)

    A creator needs only a small base of devoted fans, not mass reach.

  • 11

    Zero Moment of Truth

    Google / Jim Lecinski (2011)

    The purchase decision happens during online research, before the store.

  • 12

    Experience Economy

    Pine & Gilmore (1998)

    Staged experiences command higher prices than goods or services.

Strategy & Competition12

  • 13

    Blue Ocean Strategy

    W. Chan Kim & Renée Mauborgne (2005)

    Create uncontested market space instead of fighting rivals in a red ocean.

  • 14

    Five Forces

    Michael Porter (1979)

    Industry profitability is set by rivalry, new entrants, substitutes, buyers and suppliers.

  • 15

    Value Chain

    Michael Porter (1985)

    Competitive advantage lives in specific activities that add value.

  • 16

    Core Competence

    C.K. Prahalad & Gary Hamel (1990)

    Build the business on the few capabilities that are hard to copy.

  • 17

    Economic Moats

    Warren Buffett; Pat Dorsey

    Durable advantages protect profits over time.

  • 18

    Hedgehog Concept

    Jim Collins (2001)

    Focus where passion, being best in the world and your economic engine overlap.

  • 19

    Flywheel Effect

    Jim Collins (2001)

    Momentum builds from consistent pushes, not one big breakthrough.

  • 20

    BHAG

    Jim Collins & Jerry Porras (1994)

    A Big Hairy Audacious Goal aligns and energises the organisation.

  • 21

    Growth-Share (BCG) Matrix

    Bruce Henderson (1970)

    Stars, cash cows, question marks and dogs: allocate capital across the portfolio.

  • 22

    Ansoff Matrix

    Igor Ansoff (1957)

    Four growth paths: penetration, market development, product development, diversification.

  • 23

    Category Design

    Play Bigger authors (2016)

    Create and define a new category so you become its king.

  • 24

    Zero to One

    Peter Thiel (2014)

    Create something new that can become a monopoly, instead of copying and competing.

Innovation & Growth12

  • 25

    Disruptive Innovation

    Clayton Christensen (1997)

    Simpler, cheaper offerings start at the low end and overturn incumbents.

  • 26

    Jobs to Be Done

    Clayton Christensen; Tony Ulwick

    Customers "hire" products to make progress on a job.

  • 27

    Diffusion of Innovations

    Everett Rogers (1962)

    Adoption moves from innovators and early adopters through to laggards.

  • 28

    Crossing the Chasm

    Geoffrey Moore (1991)

    The hardest leap is from early adopters to the pragmatic mainstream.

  • 29

    The Tipping Point

    Malcolm Gladwell (2000)

    Small changes, connectors and stickiness trigger rapid spread.

  • 30

    Hype Cycle

    Gartner / Jackie Fenn (1995)

    New technology passes through inflated expectations and disillusionment before productivity.

  • 31

    Reverse Innovation

    Vijay Govindarajan & Chris Trimble (2012)

    Products built for emerging markets flow back to rich markets.

  • 32

    Jugaad / Frugal Innovation

    Radjou, Prabhu & Ahuja (2012)

    Do more with less through flexible, resourceful problem-solving.

  • 33

    Bottom of the Pyramid

    C.K. Prahalad (2004)

    The world's poorest billions are a profitable, underserved market.

  • 34

    The Long Tail

    Chris Anderson (2004)

    Digital shelves make niche products collectively as valuable as hits.

  • 35

    Freemium / Free

    Chris Anderson (2009)

    Give the core away and monetise a paying minority.

  • 36

    Razor-and-Blades

    King Gillette (early 1900s)

    Sell the base cheaply and profit on the refills.

Startups & Digital9

  • 37

    Lean Startup / MVP

    Eric Ries (2011)

    Build, measure, learn, using a minimum viable product.

  • 38

    Customer Development

    Steve Blank (2005)

    Get out of the building and validate customers before scaling.

  • 39

    Business Model Canvas

    Alexander Osterwalder & Yves Pigneur (2010)

    Map any business model on one page with nine blocks.

  • 40

    Network Effects / Metcalfe's Law

    Robert Metcalfe

    A network becomes more valuable with each user it adds.

  • 41

    Platform Revolution

    Parker, Van Alstyne & Choudary (2016)

    Platforms orchestrate two-sided markets instead of owning inventory.

  • 42

    Aggregation Theory

    Ben Thompson (2015)

    Whoever owns the user relationship controls the suppliers.

  • 43

    Growth Hacking

    Sean Ellis (2010)

    Use rapid, data-driven experiments across product and marketing for growth.

  • 44

    AARRR Pirate Metrics

    Dave McClure (2007)

    Track Acquisition, Activation, Retention, Referral and Revenue.

  • 45

    Hooked Model

    Nir Eyal (2014)

    Trigger, action, variable reward and investment build habit-forming products.

Customers, Behaviour & Risk5

  • 46

    Net Promoter Score

    Fred Reichheld (2003)

    One question, "Would you recommend us?", predicts growth.

  • 47

    Nudge

    Richard Thaler & Cass Sunstein (2008)

    Small changes to the choice setting steer behaviour without forcing it.

  • 48

    Paradox of Choice

    Barry Schwartz (2004)

    Too many options paralyse buyers and reduce satisfaction.

  • 49

    Black Swan

    Nassim Nicholas Taleb (2007)

    Rare, unpredictable events shape markets far more than forecasts admit.

  • 50

    Antifragile

    Nassim Nicholas Taleb (2012)

    Build systems that gain from shocks, not just survive them.